The velvet room game
While she delivers many of the same obtuse warnings that Igor is known for, her tone is different. Lavenza's empathy and concern for Joker's well-being differs greatly from Igor's aloofness, which makes her more compelling to interact with. It's possible that between Persona 5 Royal 's third semester and Persona 5 Strikers, Atlus is trying to build a relationship between Lavenza and the Persona audience with a long-term intention of making Lavenza the new master of the Velvet Room.
Should Persona 6 reach into the depths of the franchise's lore and bring Igor's creator Philemon back , it's possible that Philemon will decide to retire Igor after Yaldabaoth's attack. At the same time, Philemon could tap Lavenza to lead the Velvet Room after going above and beyond in her service to both Igor and Persona 5 's Trickster.
Altus hasn't confirmed that it plans on getting rid of Igor, so maybe Persona 6 will introduce a new voice actor in his role after all. There's a case to be made that both retiring Igor or keeping Igor in Persona through a new actor are good ways to honor Tanonaka's memory. Still, if Atlus has gone more than 10 years without finding a new Japanese voice for Igor, it seems likely that the company plans on phasing Igor out of the Persona franchise rather than trying to find someone who can fill Tanonaka's shoes.
The Velvet Room is too important to discard, so odds are a new character will be in charge of this site. Atlus could decide to bring back any number of previous Velvet Room affiliates, but considering the way Lavenza has been represented of late, she seems like a prime candidate.
Whether Lavenza takes the helm or not, Persona 6 is bound to change Igor somehow. In the process, Atlus might rework lots of core aspects of the franchise. The future of Persona is already in motion, and though it isn't easy to foretell, it'll inevitably be built on innovation. Share Share Tweet Email.
Despite his rather striking appearance, Igor bears a calm and courteous demeanor while speaking with the protagonists. Though the well-being of the protagonists is important to him, he reserves the disclosure of certain information for more "timely" points in the story. This suggests that Igor may have near-omniscience, though by his own admission, there are things that even he can't foresee.
Additionally, he also takes a neutral stance himself, and never directly interferes or gives obvious warnings to any people or anything that he had a contract with. Igor is the mysterious proprietor of the Velvet Room. In Persona , Igor calls himself "a servant of Philemon. He uses a phone made of bone to call up Personas from the depths of the soul. Igor remains mostly unchanged.
He is still a servant of Philemon and he handles Persona summoning in much the same way. Nameless and Belladonna return, only this time they are joined by the Demon Painter. Outside of Persona summoning and dismissal, Igor tends for a brief while to Ulala Serizawa following her bout of Joker insanity , warning her to be careful with her emotions lest the Joker power return. Igor is no longer seen with the phone but he still handles Persona fusion through the use of cards.
Additionally, Nameless, Belladonna and the Demon Painter are absent. Instead, Igor is accompanied by an assistant named Elizabeth. Only the protagonist can enter the Velvet Room, and he does so for the first time in a dream.
None of the other Persona users can see the entrance to the Velvet Room. The protagonist signs a contract with Pharos and Igor at the start of the game agreeing to take responsibility for his actions.
Philemon is never mentioned. Igor's role remains the same in the portable remake of Persona 3. Players choosing the female route may choose to switch Elizabeth out for Theodore when Igor prompts the female Protagonist what attendant they see. Igor gives a key to Aigis and allows her access to his and Elizabeth's services after she awakens to the power of the wild card.
He displays a small amount of kindness towards Aigis, commenting that they are both similar beings, referencing his origins as a doll given life by Philemon. After S. Aigis then shuts down to recollect her memories, causing everyone to fall into a sleep as well, and wake up.
Upon seeing Aigis's lifeless body her Synapse Circuits were burnt out , Ken Amada remembers the Velvet Room and what happened in there, reminding everyone of it. Igor decides to reward the protagonist by reviewing memories of past events.
The first event is something that happened after the trip to Yakushima. He is one of the few game characters to appear in the anime Persona -trinity soul- , appearing to Shin Kanzato and Takuro Sakakiba in dreams.
Shin Kanzato has a clay statue of Igor that he sculpted. Igor is seen with a new assistant named Margaret. Igor has the same role in this game as in Persona 3 guiding the protagonist. In Persona 4: Golden , the two are also joined by Marie , who serves as an apprentice. As the Velvet Room has become a Limousine, Igor will make comments on if the Limousine has stopped or resumed moving, symbolizing setbacks and resumptions in the Investigation Team 's goal to solve the murder cases in Inaba.
Igor is mentioned by Elizabeth, who states he has left the Velvet Room on the day the protagonist enters. His disappearance results in the room being unstable, and has Theodore tasked with aiding his sister while he is away.
During a Stroll after entering Inaba Pride Exhibit Night 2, Elizabeth mentions that she feels like she's growing weaker by the moment while Igor is absent from the Velvet Room. An unknown amount of time before the events of Persona 5 , Igor, the Velvet Room, and a new assistant Lavenza were attacked by a being named Yaldabaoth. Yaldabaoth asserted himself into the Velvet Room by splitting Lavenza into the twin Wardens, Caroline and Justine, corrupting the Velvet Room into a prison, and assuming Igor's identity.
He also moved the location of the room to the Depths of Mementos , as a quarantine cell for the Protagonist. Igor greets him, explaining that the Velvet Room is a place that exists between dream and reality, and is only accessible to those who have, in some form, made a contract.
He then explains that he brought the protagonist here in order to discuss an important matter that will affect his life. He also expresses surprise at the state of the Velvet Room, mentioning that its form represents the state of the guest's heart. Igor also refers to the protagonist as a "Prisoner of Fate," and that "ruin" awaits him in the future. Igor informs him that there is a way to avoid that destruction, stating that he must be "rehabilitated towards freedom.
Caroline tells him that fighting is pointless, whereas Justine informs him that, although they are his wardens, they are also his "collaborators. Igor acts as the founder of the Confidant system to aid the protagonist in his "rehabilitation. His Confidant allows the protagonist to engage in negotiation with demons, bonus experience for fusions, the use of the Third Eye skill, as well as increase his Persona stock capacity.
During the Strength Confidant, as the Twin Wardens start to question the fusion requests they are to give to the Protagonist, Igor will ask them if there's something wrong, which they deny. Before the deadline to change Kunikazu Okumura 's heart, Igor alludes to Goro Akechi destroying his shadow, and the resultant mental shutdown in the future, warning him that the higher point can precede a fall.
True to his word, during the next day, the Phan-site poll's approval rate raises by two fold almost instantly after he finishes his speech, catching the Phantom Thieves off guard in a heist that led to Okumura's death. He then warns the protagonist that "a contingency has happened" and his rehabilitation may not carry through, calling it an "unexpected situation. This implies that the public's cognition was being influenced by Yaldabaoth, with increasing levels of severity.
During the final dungeon of the game, it is revealed that the Igor the protagonist had been interacting with the entire story is actually the Holy Grail aka Yaldabaoth , the true Master of Mementos manipulating the General Public. Yaldabaoth imprisoned Igor in Mementos and took up the appearance of Igor to test humanity to see if the protagonist guides them out from ruin or Goro Akechi destroys the current social order and recreates a new one, although he blatantly rigs the outcome so only he will triumph over humanity.
To further conceal his identity, he also split Lavenza into the twin wardens, causing both to lose memories of his masquerade. For instance, in Persona 4 , the Velvet Room attendant Marie serves as a Social Link who explores the human world and meets the protagonist's Persona user friends, but for some reason, nobody asks or tells where Marie is from.
In Persona 5, the Phantom Thieves frequently acknowledge Joker standing around doing nothing when he's called to visit the Velvet Room, and yet they never really ask what he's doing or question where his new Personas come from. It's clear that the Velvet Room's effects are visible, but they're never addressed. The elephant-in-the-room treatment of the Velvet Room becomes even more confusing when considering the ending of Persona 5 and the third semester in Persona 5 Royal.
During these events, the Phantom Thieves not only visit the Velvet Room in person, but they interact with Igor and Lavenza multiple times. Since none of this seems to distress Igor or Lavenza, there doesn't seem to be any actual reason that Persona protagonists don't talk about the Velvet Room. If the Velvet Room is only a secret because nobody bothers to address it, then maybe it shouldn't be a secret at all in Persona 6.
There are tons of benefits to letting the Persona 6 protagonist's allies visit the Velvet Room. For one thing, it'd simply be an interesting narrative development. Igor doesn't change much from game to game, but after the events of Persona 5 , he might have learned a lesson. Igor may decide that the Velvet Room isn't safe from potential usurpers like Yaldabaoth, and so he opens its doors to other Persona users, helping more of them reach their full potential in exchange for greater influence and safety for the Velvet Room.
Mechanically, visiting the Velvet Room with friends could be interesting too. If Persona 6 opens up the Velvet Room, it'd naturally still offer its normal services of Persona fusion and documentation.
However, it could also offer new menus that let the player adjust or customize their teammates' Personas. For example, with the help of Igor or a Velvet Room attendant, maybe players could use certain Skill Cards on a teammate's Persona for once, modifying and optimizing each team member's playstyle.
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