Sims 2 creations download


















How many days did I work on this? Too many. The vest can be worn with untucked pants, and does not look good with high waisted pants. Anyway, texture credits go to Maxis and fanseelamb as well as a cute vest I found online. Files compressorized and mesh included. No mesh required. Files compressorized as always. Another outfit that came from clothing made for lax. I wanted an outfit like the one worn by Malin Ackerman in Watchmen, but a lower budget version. Like if someone put it together out of clothes in their closet and a creative use of hot glue.

The outfit is actually a top and a bottom, and the bottom over laps the top. The top is the zippered yellow shirt and the gloves, and the black leotard and tights part is the bottom. The shirt textures are a combination of HP and Maxis textures with a dash of Fishie for the zipper. The leotard and tights are all edited Maxis textures. Meshes by Rosehage and HP are included.

Files compressorized. I always thought the shoes on these skirts by Sentate were a tad too bright for my liking. So finally I did something about it. I also edited the texture so there are no longer pockets and added some socks. There are three colors, blue, red, and grey. Got a little lazy I guess. Close up photo , Bigger version of above photo. The skirt texture is all Sentate; the shoes and socks are Maxis textures.

Both edited by me of course. Just like the title says. Require the University poster mesh Surfing the Universe. Bigger picture. Some recolors of an Aikea Guinea mesh I always liked. All of them are black with different color red, grey, and green sleeves. Just a small heads up with the mesh. More pictures: red hoodie , grey hoodie , back view. I remember sitting home all weekend to watch Michael Jackson weekend on VH1 back in the day.

I find it kind of creepy. And then Threadless decided to re-release its Beat It tee, and it seemed perfect. Well, not really. The slogan is inspired by a quote from this Veronica Mars episode , but I used it in a different way. I typed it out and made it look pretty with a bump map at least. More pictures: 01 bigger version of picture above , 02 close up of designs.

Textures by aikea guinea. I saw a pic of Diane Krueger wearing a grey cropped t-shirt, and I really liked it. There are four solid colors plus a bonus one with a cute kitten wearing glasses. One of the biggest gameplay changes to The Sims 2 is the aspiration system which is built around a Sims fears and hopes. If you fulfill a Sims desires they don't age and you gain aspiration points which can be used to purchase items.

If enough of their fears come true they go temporarily insane, in a disturbingly realistic manner. The look of the game has also changed pretty drastically. You can now zoom in to watch the 3D Sims interact with each other and the world around them. This new world is swarming with fun little details, like clocks that actually show the time or televisions that have real shows. The design features for the Sims homes and towns have also been enhanced.

Now you can fine tune the look of each Sim, creating virtual reproductions of friends and family and if you marry two people in the game you can have the computer automatically produce a child using genetics.

The homes now have a lot more options for architecture and interior design and The Sims 2 even allows you to create your own towns. You can even import cities from Sims City 4 to live in. The audio has been upgraded as well, though not nearly as much as the rest of the game. The soundtrack isn't much different from the music of the original Sims, but the Sims language, Simlish, has received some polishing.

The Sims 2 is a fantastic answer to the original game, delivering just the right amount of tuning to perfect Will Wright's vision without messing too much with the original formula. This game will make Sims fans ecstatic and may even attract some new ones with its improved look and sound and easier to maintain population. The Sims 2 came out when I was in college and the girl I was dating at the time now my wife insisted that we got the game day one!

The first game was a massive success and many people myself and my wife included were excited to see how they would expand upon the formula.

Well even though this game as I write this is well over a decade old, it holds up very well. Instead The Sims 2 like what came before it has you create the story. This game features some things that make the lives of The Sims feel more real, fulfilled, and just overall better.

While it is not a groundbreaking feature now at the time this was a really big deal. While it has been surpassed why what would follow on from it. At the time The Sims 2 was a game that improved on its predecessor and all of its expansion packs in pretty much every way you could imagine.

There is a ton of stuff you can use in this game to make your dream home, new scenarios, jobs, neighborhoods and there is just a ton of stuff to keep your Sims and the others that are around busy. The visuals of the game are much improved from the first game. The only negative that I really have about the visuals is that sometimes the children and grandchildren can just look the same.

I do feel they could have done a bit more to make offspring look like they are related, but not at the expense of just all looking exactly the same. The soundtrack is what you would expect from a game in this series. I would not say that The Sims 2 has the greatest soundtrack I have ever listened too. However, they have made it very easy to add your own music to the game if you want so that is always an option. The overall sound effects of the game are great and when a Sim talks, freaks out, gets embarrassed, or anything like that it always makes me smile.

As this is a game that I played a great deal during my college years with a girl that would become my wife. The Sims 2 is a game that has a lot of nostalgia for me, I fired the game up recently to see if it held up and I had a lot of fun. Yes, the newer games in the series have greatly expanded upon what is on offer here. However, this is still a really fun time and well worth taking a look at.

How do you go about creating a sequel to the biggest-selling PC game franchise of all time? A game that has single-handedly bucked the demographic of PC gaming, embracing the casual player while alienating the hardcore? It's a tricky proposition, but there's little sign of panic at the Maxis office, half an hour outside San Francisco.

With the walls adorned with artwork from Sim titles down the years employees beaver away in their individual cubes, emerging only to chow down on a quality selection of food and beverages. It's almost like a slightly less surreal version of the game.

Sim Sims anyone? Top Sim is of course Will Wright, the man who started it all.



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